This is where the roguelite element comes in. The key thing here is that The Imperium is on a multidimensional conquest campaign, so they’ve come from the next dimension or two over to assert their will. Star Renegades’ story primarily sees you taking control of Wynn Syphex, a snarky leader of the rebellion against a cosmic military group called ‘The Imperium’ in some galaxy far, far away. That’s quite a spectrum of different ideas to condense down into just one experience, and perhaps the most surprising thing is that Star Renegades actually manages to nail the execution – for the most part. Here we have a game with inspirations that include, but are not limited to, Octopath Traveler, the Middle Earth games, Grandia, Hyper Light Drifter, and Into the Breach. Star Renegades – the latest release from Massive Damage – falls somewhere closer to the latter group. On the other end, you have games that try a little too hard to create something new, and end up losing their own sense of identity as a result. On one hand, you have games that are content to ‘play it safe’ and only stick to well-worn genre conventions that are satisfying, if not unsurprising. Modern game design can be a fickle beast, in that it often falls on either end of the spectrum of innovation. Captured on Nintendo Switch (Handheld/Undocked)
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